Scalable web platform for real-time mini-games build upon µWebSockets technology. The platform was developer by me as a university project for demonstration of modern, secure and high performance web server implementation based on WSS protocol. There are 3 mini-games as a POC: Jeopardy (SIGame-compatible, time event based implementation), Tic Tac Toe and Clicker - all of which uses same base functionality, demonstrating that multiple games could be implemented on the same "engine". Also, project features real-time monitoring of online users, global and local chats and more.